Silas Varus

Silas Varus is an alchemist and retired battlefield medic. He definitely takes after his human mother, a full-figured and attractive Taldane commoner. He is trained in the use of falcatas.

Biography
Born to a human mother and elven father, Silas spent most of his youth an outsider. He easily passed for human, but he had an oddness about him that made many other children avoid him.

Despite a lonely childhood, he worked hard. His body was strong and his mind sharp. Hours honing his blade skills made him a competent duelist and hours studying made him a skilled herbalist. A strange sickness passed through his community, leaving his parents crippled and weak but sparing Silas.

When his human grandparents finally passed, he left home, bidding his ill parents farewell. Using his inheritance, he attended the small Eastern Front Academy in Taldor. There, he studied alchemy and learned to mix medicines, hoping to find a cure to his parents' mysterious illness. Though he did not discover a cure, he served in Taldor's military for a while as a medic before retiring to care for them. At least, he was able to slow the disease so that they could walk.

But, the reagents for those medicines were expensive. Soon, Silas had little to his name and increasingly tired parents. Setting out to Korvosa, he hoped to find a more skilled physicker who might be able to treat their mysterious ailments.

Appearance
Silas is a tall, well-built man in his early 40s with a dark hair and lush goatee. Little can be seen of his elvish heritage. He has a gift for working with animals and very slight points to his ears, but strongly takes after his mother's side. He is quite muscular, used to a life of toil and brandishing heavy blades.

Personality
Kindly and fatherly, Silas still tends to hold people at an emotional distance. As someone who has witnessed the horrors of war and trauma, he does his best to remain objective. It is clear that he wants what is best for his patients and his friends, however.

Abilities

 * Precise Treatment.
 * Firebombs.
 * Alchemical Mixing.
 * Transferring restoratives to patients (Chirurgeon).
 * Mutagens.
 * Precise bomb-throwing.
 * Elf Immunities.
 * Basic Lockpicking.
 * Spontaneous Healing.

Services

 * Herbalism.
 * Tending Animals.


 * Alchemical Compounds.

Trivia

 * Had a lover, once, but that time seems to have passed.
 * Learning to cook.